Technology

JavaScript Interview Questions

javascript interview questions

JavaScript was created by Brendan Eich, a programmer working at Netscape Communications Corporation. He developed the language in just ten days in May 1995, while he was working on the Netscape Navigator web browser. JavaScript was originally named “Mocha,” but it was quickly renamed to “LiveScript” and later to “JavaScript” to capitalize on the popularity of Java, which was gaining traction at the time.

What are the differences between Java and JavaScript?

Java and JavaScript are two distinct programming languages with different origins, purposes, and use cases. Despite their similar names, they have significant differences:

  1. Origin and History:
  1. Type of Language:
  1. Usage:
  1. Platform:
  1. Syntax and Grammar:
  1. Concurrency:
  1. Libraries and Ecosystem:

In summary, while Java and JavaScript share a few similarities in syntax, they are distinct languages with different purposes and usage scenarios. Java is a versatile, platform-independent language used for various applications, whereas JavaScript is primarily used for front-end web development and interactivity on web pages.

What are the different data types present in javascript?

In JavaScript, there are several primitive data types and a special data type for handling more complex structures. Here are the main data types in JavaScript:

  1. Number: Represents numeric values, including integers and floating-point numbers.
let age = 30;
let pi = 3.14;
  1. String: Represents a sequence of characters, enclosed in single quotes (‘ ‘) or double quotes (” “).
let name = 'John';
let message = "Hello, world!";
  1. Boolean: Represents a logical value, either true or false.
let isStudent = true;
let isWorking = false;
  1. Null: Represents the intentional absence of any value.
let score = null;
  1. Undefined: Represents the absence of a defined value. Variables that are declared but not assigned a value are automatically assigned undefined.
let city; // undefined
  1. BigInt: Represents integers with arbitrary precision. It is denoted by adding the letter “n” at the end of the number.
let bigNumber = 1234567890123456789012345678901234567890n;
  1. Symbol: Represents a unique and immutable value, often used as an identifier for object properties.
const id = Symbol('user-id');
  1. Object: Represents a collection of key-value pairs, also known as properties or attributes. Objects can contain primitive data types or other objects.
let person = {
  name: 'Alice',
  age: 25,
  isEmployed: true
};

JavaScript is a dynamically-typed language, which means that variables can change their data type during runtime. Additionally, arrays and functions are special types of objects in JavaScript, providing additional capabilities beyond simple data storage. Understanding these data types is crucial for effectively working with JavaScript variables and values.

Difference between var and let keyword in javascript

In JavaScript, both var and let are used for variable declaration, but they have some important differences in terms of scope and hoisting:

  1. Scope:

Example:

function exampleFunction() {
  if (true) {
    var x = 10; // Function-scoped
    let y = 20; // Block-scoped
  }
  console.log(x); // Output: 10
  console.log(y); // ReferenceError: y is not defined
}
  1. Hoisting:

Example:

console.log(x); // Output: undefined (No ReferenceError)
var x = 5;

console.log(y); // ReferenceError: Cannot access 'y' before initialization
let y = 10;
  1. Redeclaration:

Example:

var a = 5;
var a = 10; // No error

let b = 5;
let b = 10; // SyntaxError: Identifier 'b' has already been declared

In modern JavaScript development, it is generally recommended to use let instead of var, as let provides better scoping rules and avoids some of the pitfalls associated with using var. It helps developers write more predictable and maintainable code. Additionally, using const for variables whose value will not change further helps ensure immutability.

Explain passed by value and passed by reference

“Passed by value” and “passed by reference” are two ways in which programming languages handle the passing of variables as arguments to functions or methods. The distinction between the two methods determines how changes made to the parameter inside the function affect the original variable outside the function.

  1. Passed by Value:

Example:

function incrementByValue(num) {
  num = num + 1;
  console.log(num); // Output: 6
}

let x = 5;
incrementByValue(x);
console.log(x); // Output: 5 (Original variable is not modified)
  1. Passed by Reference:

Example:

function addToArray(arr, value) {
  arr.push(value);
  console.log(arr); // Output: [1, 2, 3, 4]
}

let myArray = [1, 2, 3];
addToArray(myArray, 4);
console.log(myArray); // Output: [1, 2, 3, 4] (Original array is modified)

In summary, “passed by value” means that the function works with a copy of the original value and cannot modify the original variable, while “passed by reference” means that the function can directly access and modify the original variable. Understanding these concepts is crucial when working with functions and handling data in various programming languages.

What are object prototypes?

In JavaScript, object prototypes are a mechanism for implementing inheritance and sharing properties and methods between objects. Every object in JavaScript has an internal property called [[Prototype]], which references another object, often referred to as its “prototype.” The prototype is used as a fallback for property and method lookup if the property or method is not found directly on the object itself.

In simple terms, when you access a property or method on an object, JavaScript first checks if the property or method exists on the object. If it does not, JavaScript looks for the property or method on the object’s prototype. If it still cannot find the property or method, it looks on the prototype’s prototype, forming a chain known as the “prototype chain.” This chain continues until the property or method is found, or the end of the prototype chain is reached (where the final prototype is usually null).

Prototypes are primarily used to implement inheritance in JavaScript, allowing objects to inherit properties and methods from other objects. If a property or method is not found on the object itself, JavaScript looks up the prototype chain to find it in a higher-level prototype.

The relationship between objects and prototypes is often established using constructor functions or classes. When you create objects using constructor functions or classes, the [[Prototype]] of the created objects is set to the prototype property of the constructor function or class.

Here’s an example of creating object prototypes in JavaScript:

// Constructor function for a Person object
function Person(name, age) {
  this.name = name;
  this.age = age;
}

// Adding a method to the prototype of the Person constructor
Person.prototype.sayHello = function () {
  console.log(`Hello, my name is ${this.name}, and I am ${this.age} years old.`);
};

// Creating a new object using the Person constructor
let john = new Person("John", 30);

// Accessing the method from the prototype
john.sayHello(); // Output: Hello, my name is John, and I am 30 years old.

In this example, the Person constructor has a prototype that contains the sayHello method. When we create a new Person object (in this case, john), the object inherits the sayHello method from its prototype.

Prototypes play a fundamental role in JavaScript’s object-oriented nature and are essential for creating efficient and maintainable code through inheritance and code reuse. However, with the introduction of modern JavaScript features like classes and extends, the concept of prototypes is often abstracted away for easier inheritance syntax. Nevertheless, it is crucial to understand prototypes to fully grasp JavaScript’s inheritance model.

What are callbacks?

Callbacks are a common programming concept in JavaScript and other languages that support asynchronous programming. A callback is a function that is passed as an argument to another function and is executed later, usually after the completion of some asynchronous operation or when a certain event occurs. Callbacks allow you to specify what should happen once a particular operation is completed or a certain event is triggered.

The main purpose of using callbacks is to handle asynchronous tasks and avoid blocking the execution of code. Asynchronous tasks are operations that take time to complete, such as making API calls, reading files, or handling user interactions. Rather than waiting for the task to complete, callbacks allow you to define what should be done when the task is finished without stopping the execution of other code.

Here’s a simple example to illustrate how callbacks work:

function fetchDataFromServer(callback) {
  // Simulating an asynchronous task that takes time to complete
  setTimeout(function() {
    const data = { name: "John", age: 30 };
    callback(data); // The callback function is called once the data is ready
  }, 2000); // Simulating a delay of 2 seconds
}

// Calling the function with a callback to handle the data
fetchDataFromServer(function(data) {
  console.log("Data received:", data);
});

console.log("Fetching data..."); // This line is executed immediately

In this example, fetchDataFromServer is a function that simulates an asynchronous task using setTimeout. It takes a callback function as an argument and calls that callback once the data is ready. When the asynchronous task is initiated, JavaScript doesn’t block the execution of the subsequent code. Instead, it continues to execute the code after the fetchDataFromServer call, printing “Fetching data…”. After the 2-second delay, the data is received, and the callback function is executed, printing “Data received: { name: ‘John’, age: 30 }”.

Callbacks are crucial for handling asynchronous operations in JavaScript, such as AJAX requests, file handling, and event handling. They are widely used in modern JavaScript frameworks and libraries to manage asynchronous tasks effectively. However, with the rise of promises and async/await in modern JavaScript, the use of callbacks has been somewhat supplanted in favor of more elegant and readable asynchronous code structures.

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